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Will the game be priced differently during and after Early Access? We look forward to any feedback our KurtzPel community provides as this will allow for the best game possible."” We’ll be actively following the steam forums and general player feedback. In addition, we believe that a wide selection of PvP content and game balance optimization are our highest priorities. A Character and Costume customization system and Equipment Dye SystemĬurrently, we are focusing on improving the quality of PvE content and the way players interact with the Heroic NPCs. Skills and Costumes distributed by NPCs for each Character Class 3 PvE modes related to the respective Quest NPCs providers in a number of different level ranges (These classes are currently balanced for competitive play) 4 Character Classes that can be acquired and trained up “"The current Early Access version contains the following content and features: What is the current state of the Early Access version? Better class balance and quality of life improvements (based on player feedback)"” New PvP Rank-based systems and related content Heroic NPCs for players to engage with, their respective rewards and new PvE content The planned, final version will contain the following:
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“"During Early Access, additional classes, new PvP and PvE content will be added leading up to the full version release. How is the full version planned to differ from the Early Access version? Player feedback and the data Early Access will provide will be very helpful in empowering us to make the best game possible.” We will continue to develop the game based on our roadmap. “We plan to release the full version within 2019. By releasing in Early Access, we hope to hear feedback from players and make further improvements as needed to further expand and polish the definitive, final version of Kurtzpel that our players are looking forward to playing.”Īpproximately how long will this game be in Early Access? We have been developing the game throughout this last year, but we are still working on creating more content in PvP, PvE, Classes, and additional game systems. “After we revealed the initial game design concept, we received a ton of interest from players around the world.
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